Welcome To RICK!

A S84 STFC Alliance

This page is currently outdated, and will be updated accordingly as things develop. Stay tuned!


  • Why join RICK?

    We offer an environment that is committed to the principles of RONBAD and personal accountability, without forgetting this is a game, or that there are people behind the screens.

    We do our best to compete, whatever our level, without resorting to tactics that while legal under the s85 RoE, are generally frowned upon.

    We accept all, no matter your past drama or issues. As long as you can follow the rules set forth, you are welcome in RICK.

  • What we offer

    A place to grow, learn or just take a break from the constant grind. A place to start fresh, without any pre-judgement. If this sounds good to you, read on!


The Rules

((You should know them, and so should I))


 Server 85 RoE (Current as of 4/15/2023)

Official ROE for Server #85

1. Survey ships may not be attacked unless OPC, the material or resource node is at zero, the ship’s cargo has reached maximum capacity or being used to attack or defend a base.

2. Bases and Warships (Battleships,  Explorers, Interceptors and Northstars) are fair targets in any space not requiring a token.

3. No attacking or interference with armadas. Failed Armadas are NOT protected.

4. No hits of any kind in any space requiring a token.

5. No interference with raids unless the base being raided is in your alliance and you're defending it (not looting it).
NOTE: Allies can defend the raid target as well,  if both alliances  have it in their public info page clearly that they are allies with each other.

6. PvP inside Territory systems
    A. If you enter another alliance’s territory without their permission, you must follow RoE while you’re there hunting for OPC. Territory UPC z-nodes are protected under RoE.
    B. The owners of that Territory can attack your ship on sight; they are not required to follow RoE inside of their own Territory.
    C. The only time you can enter another alliance’s Territory and ignore RoE is during an actual Territory Capture event. (edited)



RICK Specific Rules

RICK requires all members to participate in the s85 discord and the alliance discord.

RICK does not tolerate leaving to go rogue. You won't be invited back.

Infighting will not be tolerated. RICK expects you to be adults about conflict and resolve it yourselves. If it becomes a problem, expect to find yourself removed.

RICK follows RONBAD, the Rules Of Not Being A Dick. What is RONBAD?

Do not hit Franklins in Swarm space. Do not hit Vidars in Borg space. Do not hit Botany Bays in Augment Space, and do not hit Stellas who are actively farming in Rogue Space. Do not Mantis sting except if it would be within RoE. Do not interfere with chasers, Do not hit otherwise legal targets who are z-node.

If you need any terms or clarification explained, for Sareks' sake, ASK! You will be asked if you understand before joining. The excuse of "I didn't know" will not be met with acceptance.

And try to remember the Golden Rule "Treat others as you'd like to be treated."

RICK doesn't need the headache, and neither do the other alliances.


Glossary of Terms commonly used in STFC

(Blatantly lifted from https://shieldorshare.com/stfc-references/terminology/, with some edits. All credit to them)

AC — Short for Alliance Chat.

ALB — Short for Alliance Leaderboard. As seen in the Events panel.

AMS — Short for Alliance Milestone. As seen in the Events panel.

Auto-Bubble — Slang for the Automatic 10-minute Peace Shield that activates by default when an unshielded station is first attacked or “cracked.”

Bubble — Slang for a Peace Shield.

Capture Nodes — During a takeover event, each ship in the system scores 1 point per minute for its Alliance but each ship occupying a Capture Node scores 3 extra points per minute (for a total of 4 points per minute). During the final phase of a takeover (known as overdrive), the rate of scoring is tripl

Combat Triangle — The “Rock, Paper, Scissors” of space combat

Coords — Short for Coordinates. Used with in-game mapping system to specify the location of a station, a ship, an ally, an enemy target, or any other point of interest.

Cost to Travel — is the official name in the game for warp paths that have a cost. The currency has various names: cell, beacon, etc.

Crystal — Mined Resource used primarily to upgrade Interceptors.

Dilithium — A crystalline mineral Resource primarily used to build ships, for research, and to upgrade station buildings.

Drop Tags — Slang for quitting and leaving an Alliance.

Faction — The galactic superpowers are divided into Factions: The Federation, The Klingon Empire, The Romulan Star Empire, The Augments, and Rogue. Align yourself with or against the Faction(s) of your choosing to build Reputation and unlock Faction Items.

Faction Lock — Once a player has achieved 10 million Reputation Points with a given faction, that player’s standing with that faction can no longer be diminished.

Floater — A ship of any class not on any node or Station that is not moving for an extended period such that it appears abandoned by its Commander. Many Alliances regard Floaters as space junk and are only too happy to clear the way.

Gas — Mined Resource used primarily to upgrade Explorers.

GC — Short for Galaxy Chat.

Hive — A cluster or grouping of home stations by allied players (usually members of the same alliance) seeking shared protection at a shared location. A hive can be as small as a single planet or large enough to occupy an entire system. The benefits and drawbacks of hiving together are hotly disputed.

ISO — Short for Isogen.

Isogen — Mined Resource  used and refined primarily to access origin sector and to engage in territory capture.

KOS — Kill On Sight. This dubious designation declares its recipient as a public enemy. Once you’ve been marked KOS by an Alliance, all members are authorized to attack you the moment you’re in target range, regardless of RoE, with or without provocation.

Latinum — The most valuable unit of exchange in the galaxy. Used to purchase Resources, Store Items, and to speed up job timers.

LLAP — Short for Live Long And Prosper. A friendly and popular Vulcan salutation.

NAP — Non-Aggressive Pact. A mutual covenant between distinct non-warring Alliances wherein the parties agree not to attack one another. In some but not all cases, the parties also agree to defend and protect one another against common enemies.

Node — A mining location (different from a capture node where a Survey class ship is permitted to park for an extended period expressly to extract Resources.

OMW — Short for On My Way. Used when communicating to other players that you are sending a ship to a requested destination, as when defending a raid, taking over a node, or joining an Armada.

OPC — Over Protected Cargo.

Ore — Mined Resource used primarily to upgrade Battleships.

Origin Sector — Special region of deep space designated for Territory Capture There is no PvP cap between player levels in Origin Sector.

Overdrive — The final phase of a takeover event in which all point values scored going forward are tripled. Overdrive duration is equal to one-third the total duration of the entire Takeover. 10 minutes for 30 minute Takeover, 15 minutes for a 45 minute Takeover, 20 minutes for a 1 hour Takeover.

Parsteel — Resource with immense tensile strength, primarily used to upgrade station buildings, start research, and construct ships.

PD — Short for Power Destroyed.

Peace Shield — Protects your home station against enemy attack. While active, you, in turn, cannot attack other players without first deactivating your Peace Shield.

PM — Short for Private Message.

PvE — Player vs. Environment. Describes combat of one player versus non-player characters built into the game such as mission hostiles. Armadas are generally regarded as a form of group PvE.

PvP — Player vs. Player. Describes combat of one player versus another player.

Reputation Lock — Faction Reputation Lock.

RevDeuce — YouTuber, gamer, and influencer offering timely advice, opinions, and entertainment to the STAR TREK FLEET COMMAND player community. See RevDeuce on YouTube.

RL — Short for Real Life or Regular Life. Refers to those people, places, and things that you see around you on those rare occasions you look up from your screen.

RoE — Rules of Engagement.

RoE Officer — Alliance officer with designated authority in the enforcement and diplomacy of RoE-related matters with other Alliances.

RSS — Slang for Resources, such as Parsteel, Tritanium, Dilithium, etc. Used primarily as an abbreviation in text chat.

Scopely — Official game developers and operators of STAR TREK FLEET COMMAND.

“Shield or Share” — Expression of warning to players who fail to use their Peace Shield to protect their station. Use your Peace Shield or prepare to share your resources.

SLB — Short for Solo Leaderboard. As seen in the Events panel.

SMS — Short for Solo Milestone. As seen in the Events panel.

SS — Short for Screen Shot.

STFC — Short for STAR TREK FLEET COMMAND.

Survey Ship – Ships with special abilities to mine resources.

Tag — The 4-letter or shorter abbreviated name that identifies members of an Alliance.

Takeover — Every Zone in Origin Space has an automatically recurring weekly event called a Takeover in which possession of that Zone is up for grabs. Each Alliance that joins a Takeover scores points by having ships present in the systems comprising the Zone in play. Point values quadruple for ships on capture nodes

TC — Short for Territory Capture.

Territory Capture — The star systems within Origin Sector are grouped into territorial Zones. Alliances fight to control each Zone during a takeover to gain Alliance-wide access to each Zone’s own features and player enhancements.

Territory Service — A key advantage to capturing territory in Origin Sector, Services boost, enhance, or unlock abilities for all members of the Alliance that owns the associated zone. Services remain active until the end of the next Takeover

Tritanium — A Resource many times harder than diamonds, primarily used to build ship hulls and bulkheads.

UPC — Under Protected Cargo.

Warships — All Non-Survey ships designated for Combat.

Zero-Node — When a node has been mined until depleted and has 0 resources left.

Z-Node — Same as Zero-Node.



Resources

A few websites for looking up things and learning about the game


STFC.SPACE

A website with all the "crunchy" numbers about ships, missions, systems officers and more. Very useful!


Carnac's Guide

Useful tips and info, as well as a bit of lore in a searchable format. A bit outdated in some parts, but still a decent reference!


STFC.OVH

A calendar useful for planning ahead for events in game so you don't spend resources and then regret it!

Still interested?

Contact [RICK]Astley in game or on Discord at [RICK]Astley#7573